don't+go+to+the+druid

You betray all you know and don't go to the **druid you** bring the map to the **isle witch** and she says "**you** do have **commen** sense after **all. Thank** you". You reply "**you'r** welcome". She tells you that there is a **tresure** in the continent of ice henge and asks if you would like to go as her **scout she** also warns you it will be dangerous and that the druid will be going. You agree that it will be dangerous and that you will come. "You will tell me tomorow not before", she explains. //**why**// you wonder but you agree and say, **"ok"** The next day you **awake the isle witch** is standing over you and asks, "**so** what will it be**?"**

This is fun... I like your two choice points. Both plot developments in each case flow and seem logical. I'm very much enjoying reading this.

 * I would say your most consistent errors involve lacking punctuation and capitalization. Please try to fix them all. Also, shouldn't Isle Witch be capitalized in both names? That's why I've put them in bold.** **Should Druid be capitalized? Is it a name or a class of beings?**)

you go along with them

you don't go